Wednesday, April 12, 2006

Fun Time

As of late, I've been getting over that cold I got after vacation, dealing with a new and hopefully brief ailment, caring for a sick bunny (who is doing much better now) and other stuff that is not enjoyable. "Kingdom Hearts II" is helpful, but Andrew likes to watch all the cutscenes, so I can't play when he's not here. So I hereby decalre this to be "Fun Time" on my blog. Basicly, that means I'll pick some of the neat things I've seen other people do on their blogs lately and do them on mine. Feel free to do them on yours too. Ready? Here we go!

Wikipedia Fun

The instructions state that you should go to Wikipedia.org and enter your birthdate without the year. List three facts, two births, and one death that occured on that day. I will be taking those numbers as suggested minimums.

Events:

622 - Muhammad completes his hegira from Mecca to Medina. (The oldest one listed for that date. Pretty cool.)

1493 - Christopher Columbus departs on his second expedition to the New World. (In which Columbus took slaves in defiance of an order from the Spanish monarchy not to and imposed a system by which natives who did not turn over a certain amount of gold would get their hands chopped off. Fun guy.)

1789 - The United States Supreme Court and the position of Attorney General are established. (Two brnaches of government were not enough.)

1789 - The United States Post Office Department is established. (Prior to this, people jus threw letters out their windows as paper airplanes.)

1852 - The first airship is displayed. (Laying the groundwork for thos to come in "Final Fantasy".)

1869 - "Black Friday": Gold prices plummet as Jay Gould and James Fisk plot to control the market. (Yeah, there are a couple of these "not so good" events in here)

1890 - The Church of Jesus Christ of Latter-day Saints officially renounces polygamy. (They later moved on to making informative PSAs to teach kids morals.)

1957 - President Dwight D. Eisenhower sends United States National Guard troops to Little Rock, Arkansas, to enforce desegregation. (No quip for this one.)

1962 - United States court of appeals orders the University of Mississippi to admit James Meredith. (I guess that thing in 1957 didn't fix everything.)

2005 - Hurricane Rita makes landfall in the United States, devastating Beaumont, Texas and portions of southwestern Louisiana. (One of only two events for that date in my life time and it has to be this.)


Births:

1564 - William Adams, British navigator and samurai (How many people can claim both of those on their resume?)

1724 - Sir Arthur Guinness, Irish brewer (Yes, that Guiness)

1755 - John Marshall, Chief Justice of the United States (Longest tenure as Chief Justice in the court's history.)

1871 - Lottie Dod, English athlete (Listed by the 1803 fellow's Book fo World Records as the Most Versatile Feamle Athlete.

1896 - F. Scott Fitzgerald, American novelist (I read "The Great Gatsby" in high school.)

1936 - Jim Henson, American puppeteer (d. 1990) (I actually knew this already.)

1941 - Linda McCartney, American singer and activist (d. 1998) (And she was on "The Simpsons". Just like...)

1948 - Phil Hartman, Canadian actor (d. 1998) (Knew this too. Died too young, along with Jim Henson.)

1950 - Alan Colmes, American talk show host (Oh goody.)

1958 - Kevin Sorbo, American actor (Cool!)

1959 - Steve Whitmire, American voice actor (Probably made for a big birthday celebration at Henson Studios.)


Deaths (not nearly as many):

768 - Pippin the Short, King of the Franks (But did they call him that while he was alive?)

1991 - Dr. Seuss, American children's writer (b. 1904) (Pretty sure I knew that too.)


Whoo, that took a while. OK, what's next?

Stupid Pet Fun



adopt your own virtual pet!


Apparently, hedgehogs eat strawberries and bounce. There's a decent variety of animals available, including a wolf. (I'm looking at you, Kim.)


I'm poking around, but nothing else is striking me asomething fun to do with my blog. So here's a favorite clip of mine off of YouTube.

Actual news sometime later, maybe.

Tuesday, March 21, 2006

Vacation Wrap-Up

We got back from our trip to Orlando yesterday. From warm weather and theme parks to 28 degrees and bills. Whee.

We had two pre-trip problems. One was that I did not realize when I booked our vacation that "Pirates of the Caribbean", one of our favorite rides, would be closed during the whole month of March. We'll just have to make do with the soundtrack CD I got for Andrew last year for a while longer. The more worrying thing was when my debit card stopped working. I called up my bank and found that some weird charges to me card had been attempted (but didn't go through) and the bank had decided to cancel my debit card and send me a new one. Of course, I discovered this the day before we left. Thank goodness for our credit card.

Aside from these headaches, we did have a nice time in Disney World. Here's a park-by-park rundown:

Disney-MGM Studios - We checked out some old favorites like Star Tours, MuppetVision 3D, and the Great Movie Ride, but this is still probably the park with the least for us to do. We checked out Walt Disney: One Man's Dream, a museum exhibit type of show about the life of Walt Disney. We found it interesting, but it seemed strange that the creative minds at Disney Imagineering couldn't come up with anything more than a rather typical exhibit to explore the life of the Disney Company's founder and guiding force. We also checked out the "Chronicles of Narnia" exhibit, and I'm sorry to say I was hugely disappointed. You wait in a fairly lengthy line and go through an extensive pre-show to see....clips from the movie and about six props and maquettes. Perhaps this was more exciting before the movie came out, but as it was, it felt like a lot of buildup for very little payoff. We stuck around the park all day mostly because we had priority seating for Fantasmic!, the park's night show. I enjoyed seeing it again, but in hindsight, I think Andrew might have preferred the SpectroMagic parade at the Magic Kingdom, or skipping the nighttime shows altogether.

Epcot - We spent two partial days here, one largely dedicated to the World Showcase, the other for Future World. We skipped the few rides in World Showcase this time. We ate at the counter service restaurant in Japan, which was pretty good, and I managed not to make a total idiot of myself with the chopsticks. Conveniently, Japan was having an exhibit on tin toys, so we went and checked that out. Then we headed to Germany for drinks and France for pastries. We didn't hit Norway until our next visit, when we checked out the small exhibit on Vikings. The rest of our time was spent browsing the shops. Future World has been a bit of a letdown for us in recent years. The lack of recent updates to the park's rides and attractions means that today's Future World just isn't very futuristic. We did very much enjoy "Turtle Talk with Crush", part of the Living Seas recent "Finding Nemo" makeover. A CG Crush talks and interacts with the audience in real time, taking questions from the audience and asking them questions in return. It's one of Epcot's recent highlights and it's even been changed up since the first time I saw it. We rode on Spaceship Earth, a.k.a. the big golf ball at the entrance to Epcot, which we both agreed could use updating in both technology and content. For a show about communication, it feels just a bit behind the times (and a bit West-centric too). We picked up FastPasses (time stamped tickets that allow you to come back later and wait in a shorter line) for "Soarin'", Epcot's newest attraction which had a whopping 80 minute wait in the normal line. If you're familiar with the Massachusetts Museum of Science, Soarin' is much like the Omni theater with a seating rig that pulls you up into the air and tilts in various direction to suggest movement. As its name suggests, Soarin' is a very gentle ride, so unless you get motion sickness easily, you probably won't be losing your lunch. It was kind of fun, but we really though it could have been better. It's not very long and the film has abrupt cuts every few minutes that spoil the illusion of real flight. I'm glad we saw it, but I'm extremely glad we didn't wait around for over an hour to do so. We made an attempt to see Journey into Imagination, having heard that it had been revamped since a very disappointing redo we saw several years ago. Unfortunately, the ride was out of order when we went, so no visit with Figment this time.

Animal Kingdom - Andrew had never been to Animal Kingdom before, and I was eager to show him the rides I liked. We went on the day when the park opened an hour early and zipped over to Kilamanjaro Safari, which rewarded us with a brisk 10 minute wait time. Of all the parks, Animal Kingdom is the one where it's most critical to try and get there early, since the midday sun drives the animals into the shade. Again, our timing was good and we saw numerous animals at very close distances. After lots of photos, we caught the 3D movie It's Tough to be a Bug, which also greeted us with short lines. We had a good time and Andrew was impressed with the audio-animatronic Hopper. Our last big attraction stop was Dinosaur, which was probably the most extreme ride we went on during our visit. It's not a roller coaster, but it does take place in the dark and shake you around quite a bit as you ride by ocassionally loud dinosaurs. We both had fun, but wished there was just a little more to it. After that, we went at a more leisurely pace. Animal Kingdom features two animal viewing trails, one in Africa and one in Asia. We took both, and caught a show about birds before heading home for the day.

Magic Kingdom - Disney World's premiere park was our first and last stop. At Andrew's request, we rode the Haunted Mansion 4 times during our stay. The first was a little disappointing, as the ride was stopped for a while before we could get on and some of the effects weren't working right. But all was fixed for our subsequent rides. With a detailed dark ride like Haunted Mansion, you do notice more and more things as you ride it again and again, so neither of us got bored. We stopped by many other old favorites like Peter Pan's Flight, Snow White's Scary Adventures,and others. There were a few new rides since Andrew was last there, which we made a point of seeing. Stitch's Great Escape is cute in parts, but a little thin in content with too much reused from its former incarnation as Alien Encounter, which I preferred. The Many Adventures of Winnie the Pooh was also a little light on story and complex animatronics, but it does use some very simple and effective visual tricks. We both really liked the 3D show Mickey's PhilharMagic, which has Donald running through various classic Disney musical numbers in pursuit of Mickey's sorcerer hat. I had though we were going to skip It's a Small World, but Andrew decided it would be a nice way to end our visit. We were both glad that we did. The refurbishment that closed it down on my last visit resulted in a new facade of geometric architecture and a working clock, reminiscentappearancede's appearence at Disneyland. Inside, the ride had been touched up, most notably with new lighting which did wonders for the look of the show.

Our flight back to Boston went smoothly. The bunnies got a good report card from their sitter and we are settling back into our normal routinessouvenirs our souveniers and photos should be arriving in the mail sometime soon. I'll post any good picture we may have.

Monday, February 27, 2006

Vacation

It's time for a vacation. If you've lived in New England, you know why. While the snow hasn't been to insane this year aside from the occasional blizzard, it is cold. The weather widget I have says it is currently around 18 degrees. I was just out mailing some packages and that seems about right, though it's worse with the added wind. I haven't been on vacation since my trip to Portland last September and Andrew hasn't been on one since July. So we're more than ready to take off for a while.

I don't think anyone will be surprised to hear that we're going to Disney World. We had a few other destinations in mind for a while, but due in no small part to the aforementioned cold, Orlando won out. Aside from the Disney factor, the nostalgia factor, and the fun factor, what I like about vacationing in Disney World is how easy it is. Once you actually get there, your biggest concern is usually the lines, and we're going at a somewhat off time in hopes of cutting down on those. You don't really have to worry about how you'll get to the next thing you want to see or whether there's anywhere to eat nearby or how you'll get back to your hotel at the end of the day. It's all laid out for you. This in contrast to our trip to the San Diego Comic Con last year. We did have fun and will try to go again this year, but that is NOT a relaxing vacation. Trust me, the worst lines in Disney World do not compare to simply trying to get around the convention floor at Comic Con. And after staying at a hotel some distance from the convention center, we found that we are not fond of San Diego's trolley system, which had a habit of getting stuck for long periods of time and taking forever to reach its destination.

So the reservations are made, the bunnysitter has been booked, and all that's left is to wait until it's time to go and get packing. If we end up with any good photos, I'll try to put them up at a later date along with a rundown of our trip. Until then, I just hope the weather here warms up just a smidge.

Sunday, February 05, 2006

Animation Talk: Good News From Disney

Been a while since I wrote one of these. I figured when I did the first one that I would be putting the out quite frequently, but then I had other outlets for my animation related opinions. Now I'm limited to anyone I can get to listen to me and the blog. So I should probably get back to writing my animation thoughts here, where people can choose to read or ignore them, rather than making some unfortunate and handy soul listen to me rant.

Okay, I'm guessing most of you heard already that Disney has bought Pixar. The move is already the source of some debate: Did Disney pay too much? Should they have tried to continue building their own studio back up rather than buying the current animation king? Will Pixar's winning streak continue long enough for Disney to get its money's worth? But that's not what's on my mind right now. What I want to talk about today is some Disney related news that was reported here. I mention this largely because I haven't seen any confirmation of these events yet. So I don't know if it's all true or not. So take everything I say from here on with a big grain of salt.

In case you decided not to read the article, here's the scoop. When Disney bought Pixar, John Lasseter, probably the name most closely associated with Pixar, took on some pretty hefty new responsibilities. And according to this story, Lasseter is looking to make some changes over and Disney Feature Animation. Specifically, he's looking to take out the middleman. In the case of Disney Feature Animation, the middlemen are those business types who mostly do not have a creative bone in their body, but nonetheless think that they know how to make an animated film. They're the guys who want to play it safe, repeat the successes of the past, chock every film full of marketable characters, and generally keep the real creative people from doing what they do well. When the end product fails to make money, they're quick to place the blame on the creative people.

If this is true, it's really good news. Many animation fans and pundits have long cited the interference of business interests as the reason for Disney animation's generally poor performance over the past decade or so. And I think one of the reasons for Pixar's success is that nearly every one of their pictures has a major creative force behind it. A Pixar film is someone's vision, someone's baby. Many people contribute to the final product, but there's usually one guy whose job is to protect the integrity of the original idea. Books and toys and rides can come later; while the film is being made, the story is the important thing. If Disney can really start being a place that nurtures stories and ideas again, it could regain its place as the major force in animation.

The second item (it's not the second in the article, but it's the next one I want to do) is the only one that we seem to be a little more certain about. One of Lasseter's first moves in his new job at Disney was to stop production on Toy Story 3. This is also good news. I think the recent trend of Disney producing sequels to everything exemplifies what is wrong with the company's approach to animated films. In their rush to cash in on hot properties, they've turned the Disney films and characters from special events to omnipresent background noise. I can remember when the new Disney animated film was a really big event, something worth waiting for. Now, between sequels pushed in to theaters, sequels on DVD, and the regular dose of Winnie the Pooh, Disney films are a much more regular occurrence, to the point where it's become a little more mundane. Sequels do even further damage; a poor sequel can cheapen people's memory of the original. A series of bad sequels can cause the original to become lost in all the mediocrity as parents stop enjoying the movies with their kids and start using them as convenient babysitters. If there are too be sequels, they should be made by the original team if at all possible and only when there is a story idea that can live up to the original (see "Toy Story 2").

What isn't as certain is the other part to this story, which says that Lasseter may be keeping Circle 7 - the studio Disney set up to make "Toy Story 3" and possible future sequels to the Disney owned Pixar films - open. While he understandably didn't much like the idea of anyone else producing continuations of the movies he and his colleagues had made, he did reportedly like some of the work they were doing. So what might we see from Circle 7, if they do in fact remain open? That's not really clear yet. Maybe they'd provide extra manpower on feature films, maybe they'd do slightly lower level work like animation for TV or the parks. Right now, it's wide open.

Speaking of the Disney parks, Walt Disney Imagineering is another area where Lasseter will apparently now have some major sway. According to the article, he's using his clout to do two things with the department responsible for keeping the Happiest Places on Earth happy. One is to direct some much needed cash flow to Imagineering. The story for the past few decades has been that the imagineers have a lot of great ideas for rides and attractions, but the money to make them really work or even get the projects off the drawing board just isn't there. Enter big time fan of the Disney parks Lasseter, and a Disney company that apparently really wants to keep him happy, and somehow you end up with a promise of more money for Imagineering. So what's Lasseter's vision for the parks? Well, this is the one point where things get a little iffy. Supposedly, Lasseter wants to start putting rides into production at the same time as the movies that they're based on. So in theory, had this system been in place back in the 90s, you could have gone to see "Beauty and the Beast" in theaters, headed over to the nearest Disney park, and taken your place in line for the attraction based on the movie.

At first blush, it sounds good. Wouldn't it be great to be able to reap the benefits of a hit film while it's in theaters and fresh in the public consciousness by having a matching attraction right there the minute the audience has an appetite for it? To a degree, yes. But a lot of conditions have to be met for this idea to work. For one, the film needs to actually get made. This may not sound so tough, but more than one feature film in animation history was scrapped before making it to the screen. If a film in progress gets canned, then both the feature animation department and Imagineering would have wasted time and money on something that won't ever see the light of day (barring any clever repurposing of some concepts on Imagineering's part). And even when a film does get made, any number of scenes may be cut before the story is finalized. What if the big action sequence a film's tie-in ride is based around gets rewritten or dropped entirely? Finally, there's the problem of deciding which films merit rides. To keep things sane, we probably won't see an attraction for every "jungle Book 2" or "Pooh's Heffalump Movie" that comes along. But even some of the classic features may not really make great ride material. People may like "101 Dalmatians", but does that mean they'll want a ride based on it? In addition to films that don't quite lend themselves to becoming a theme park attraction, there are the films that just don't do very well. Fans have already been wondering what would have happened had this policy been in place for "Atlantis", "Treasure Planet", and "Home on the Range", among others. While some of these films have sequences that would have made great rides, people aren't going to line up if they didn't see the movie. A stage show, a parade, or a couple of costumes can be packed away if the film they come from fizzles. But if you build an attraction, that's going to be around for quite a while. So the question is, who's going to be the one to say: "I think this is a nice little film, but I'm not quite seeing blockbuster and there's really not much potential for a good ride."

All in all though, this is some pretty good news from parts of Disney that haven't had much good news as of late. It may be some time yet before we see the results of these policies, assuming the account of events is even accurate. But I am actually starting to feel hopeful that Disney might be on the road to recapturing its former glory.

Monday, December 26, 2005

The Betrayal of Susan

We went to see "The Lion, The Witch, and the Wardrobe", though at the price of having to drive through a nasty and rather unexpected blizzard in which the car got stuck twice. I liked the movie. It wasn't 100% perfect, but I thought it was very faithful to the spirit of the book and all the additions made were good and justified.

As days went on and I found myself with a copy of the Making Of book of the movie (and early Christmas present from two people I still have to meet), I found myself thinking about the series quite a bit. I've only re-read the first two books (chronological order), but I remember the whole series fairly well. Specifically, I started to think about the final book in the series, "The Last Battle". (Yes, I know I need to change the name of my story. It was just a placeholder anyway.) I don't hear many people say it's their favorite of the series. It's kind of a tough read. This is the Narnia version of the end of the world, which means a lot of characters dying. I distinctly recall putting the book down for a while because a passage about the death of a bear was just too much for me.

But there's another reason a lot of people find "The Last Battle" rather harsh. See, if you read the books in publication order (Which I think works better if you're reading them for the first time), you learned about Narnia with the four Pevensie children. Gradually, you meet other children from our world who get to visit Narnia. "The Last Battle" gathers them all together again and returns them to Narnia. Well, all except one. If you haven't guessed who, then you aren't paying much attention to the title of this entry. But I'll show you how it's explained:

"Sir," said Tirian, when he had greeted all these. If I have read the chronicle aright, there should be another. Has not your Majesty two sisters? Where is Queen Susan?"

"My sister Susan," answered Peter shortly and gravely, "is no longer a friend of Narnia."

"Yes," said Eustace, "and whenever you've tried to get her to come and talk about Narnia or do anything about Narnia, she says 'What wonderful memories you have! Fancy your still thinking about all those funny games we used to play when we were children.'"

"Oh Susan!"said Jill. "She's interested in nothing nowadays except nylons and lipstick and invitations. She always was a jolly sight too keen on being grown-up."

"Grown-up, indeed," said the Lady Polly. "I wish she would grow up. She wasted all her school time wanting to be the age she is now, and she'll waste all the rest of her life trying to stay that age. Her whole idea is to race on to the silliest time of one's life as quick as she can and then stop there as long as she can."


Now C.S. Lewis was writing in the 1950s, which make could make sexism on his part somewhat forgivable. Fantasy author Neil Gaiman, best known for the "Sandman" comics series, is not so forgiving, feeling that Lewis is all around harsh on female characters who are not young girls or old women or friendly beavers. He's apparently written a short story entitled "The Problem of Susan", dealing with this very idea. I haven't read it yet, and that's partly why I'm writing this now; I want to get my thoughts on the subject out before I read his and start to be influenced by them.

Re-reading this passage, I'm especially surprised by Jill's lines. As far as I remember, Jill never actually met Susan in the course of the books. Yet here she is, talking about how Susan was always too eager to reach maturity.

I've seen some fans of the Narnia books act very much like Jill. With the clear-eyed vision that only hindsight can bring, they look down their noses at Susan. And there certainly are fairly legitimate reasons to do this. A reader can't help but feel sort of betrayed by Susan. It seems almost unthinkable that one of the few children to be able to go into Narnia - an enviable experience for most readers - would turn her back on the kingdom as its darkest hour approaches. For some readers, it may hit a little close to home, reminding them of someone they knew once who suddenly renounced all childhood in favor of "maturity", possibly leaving a few people behind in the process.

For, to be fair, there is no shortage of adolescent girls like Susan. You can find them in any high school, middle school, or increasingly, elementary school. They're the ones who seem to disappear into the school bathroom for unusually long amounts of time, the ones who start wearing revealing clothing and makeup long before it looks remotely appropriate, the ones who seem to believe that female existence revolves around the teenage years, with particular emphasis on sixteen through seventeen. Various media sources, magazines, and products encourage them in their thinking. As for those women who spend the rest of their lives trying to stay at that age, pop culture is littered with them. There's no denying that Lewis's vision of the older Susan has a basis in reality.

But I can't quite bring myself to believe that how Susan ends up is only a reflection of how some normal teenage girls end up. Susan is not a normal girl and I think there's something else going on with her. Something a little deeper and a little sadder.

Imagine yourself in Susan's position. You're a child during wartime, shipped away from your home to live with strangers so you'll be safe from enemy attacks. You don't have much say in this or much of anything that happens to you.

And then, you go to Narnia. And suddenly, you're somebody really important. All kinds of fantastic creatures are looking to you and your siblings to save their world from tyrannical rule and eternal winter. You never even dreamed this place existed and yet your coming and your deeds have been foretold. Of course, it's not without danger. Those in power know that you can bring about their downfall and they'll use any means necessary to stop you. But with your siblings and your newfound friends, you succeed. And then, you're queen! The four of you rule the land together and grown into young men and women.

But it can't last. One day, you find yourself back in the world you came from, the same as you were before. If you take the movie's view of the book, you've gained a new wisdom and appreciation for your family. But it still can't be easy, going back to being an ordinary girl after being a queen. So you're probably pretty happy when you get to return to Narnia. It's tough to see how much time has passed in what felt like a short absence, how much has changed. But it's still good to be back.

Then, the bombshell drops. You are told that this is it. You will never be able to return to Narnia.

(This, incidentally, is something of a contradiction, as Aslan tells Peter that he won't be coming back either. He eventually tells Edmund and Lucy the same thing. I'm not sure whether there's some Biblical reference I'm missing or Lewis simply didn't realize at the time that he'd be bringing three of the children back to Narnia some day. Either way, it is a little troubling and I don't recall any given explanation for it.)

So you go home. You know this time for certain that the adventures are over. No more tea with kindly fauns, no more rescuing innocent creatures turned to stone, just regular life like before you even knew Narnia existed. Except now you do know it exists. But no one else does, save your brothers and sister and possibly that eccentric old professor. You can't tell anyone else about your adventures in Narnia, about the wonderful things you saw and did. They would think you were crazy or ill or just making it up. Heck, even you didn't believe your own sister when she first told you about Narnia. So now you're back to being ordinary you. You've grown from your time in Narnia and you've learned things, but you just can't figure out how to put them to use back in your world. Because no one understands and everyone is still treating you like a child. You've got all these adults still bossing you around and acting like manners and homework and proper nutrition are the most important things in the world. And it's not so much that they aren't treating you like a queen; it's that you've grown so much and no one seems to see that. And all the while, you see all these adults running the country and the world and making a total mess of it and you know you could do better because you did. But n one here is going to give you a chance.

I do realize that the element of the spiritual is an important one in the Chronicles of Narnia, even though you can happily read through them without being at all aware of it. I don't feel I'm really qualified to discuss it too deeply as it relates to Susan. I'll just say that I think it would be very hard to go from a world where the savior figure is very near and physically present and you can get close enough to touch him and feel his breath and even play with him after his resurrection, to one where the savior figure your seeking might seem more distant and less tangible. Religion is tricky and personal, so I'll leave it at that.

Anyway, there you sit, becoming more and more certain that your best days are behind you and nothing you do in this world will ever be as wonderful or as meaningful as what you did back in Narnia. What do you do? How do you keep yourself going? What's your new purpose in life when it seems like destiny is done with you?

I, at least, like to think pretty well of myself. So I'd like to imagine that I'd use what I'd learned from my time in Narnia to put my energy into curing diseases or ending wars or running for prime minister or some such thing. But I can see, and I hope you can as well, how easy it would be to fall back on something more immediate and more superficial. We are talking about a teenager here, so she's limited in what she can actually accomplish right away. So Susan throws herself into being a stereotypical teenage girl. Her energy goes into getting the right clothes and going to the right parties with the right boys. She makes herself believe the hype that if she does all this, she'll be happy and popular and loved and grown up. And somewhere in the back of her mind, she knows she wants this because she wants to be the woman she was in Narnia again, the queen who everyone thought was beautiful and gentle and wise. The adolescent concept of maturity is a poor substitute for the real thing, but she believes it's the best she can get since Narnia is gone now. And slowly, she convinces herself that Narnia couldn't possibly have been real, because knowing that it was real, but she can never go back, is just too painful. So she convinces herself that Narnia was just a childhood game and that this, what she's doing now, is what life is really all about. And she tells herself she's happy and she's never been happier.

It's not the best reaction to being exiled from your kingdom, but it is an understandable one. C.S. Lewis may have intended Susan's turning away from Narnia to seem more clean cut, more black and white. But I can't just turn my back on her as suddenly as Jill and scoff that Susan was always too eager to grow up. I never saw that in her when I read the books. Her actions, as reported to us, may be poor choices, but they are human ones.

All of this begs the question of how the movies might handle this upsetting idea, assuming they get as far as "The Last Battle". The film's characterization of her is setting her up as scholarly and logical, which may be laying the groundwork for what's to come. And yet, the movie is the story of a family becoming closer and stronger through their magical experiences. And I just can't see Susan's siblings turning their back on her, or allowing others to talk about her in such nasty terms, as they do in the book. Even if it does happen, the movie is a long way off, so I won't know for some time. Meanwhile, I'll be trying to find a copy of Mr. Gaiman's short story. Now that I've got my thoughts out, I want to see what he has to say.

Tuesday, December 06, 2005

A Blip

This post is largely to explain a brief Blogger hiccup some of you may have noticed. Sometime yesterday, BlogSpot went blooey, leaving everyone who didn't host their Blogger blog on their own webspace sans blog. This is not a big deal for my regular blog, which is updated very infrequently. But it was a problem because I'd just put a new story part up at StormWyvern Press (link to the right). Fortunately, I could still log onto Blogger and view my posts. Only the blogs themselves were gone. Worried that the situation might get worse, I grabbed everything I had written of "The Last Battle" so far and saved it to my computer. Today, everything seems to be fine, though I haven't seen any explanation as to why the outage happened. So I'm posting here largely to let people know that both blogs appear to be up again and there's new content at StormWyvern Press.

We're now fully into the holiday season over here. So far, this mostly means trying to get our shopping done. We've had our first snow that stayed around, measuring in at roughly three inches. We're supposed to get more today. "Chronicles of Narnia: The Lion, The Witch, and the Wardrobe" comes out this week and I'll likely go to see it at my earliest convenience. My family - both the human and bunny members - is well and the house is staying relatively warm so far this winter, though we do need to get our windows replaced sometime when the weather is warmer.

So take a look at StormWyvern Press, as that's where the party is these days. Take care.

Wednesday, November 16, 2005

Console Wars: Why the XBox 360 Will Be Stupid

I will almost certainly get a PlayStation3 when it comes out.

I might get a Nintendo Revolution when it comes out.

I was not planning on getting an XBox 360 when it came out (have to draw the line somewhere), but someone online just pointed out a factor that makes me even more certain of my decision.

I don't think I've ever been outright down on the original XBox. There are, in fact, a small number of games that make me very jealous of XBox owners (Star Wars: Knights of the Old Republic being a major one.) But as compared with the other two consoles, there just weren't that many XBox only games that I really wanted. The system had a direction that didn't include quite enough of the kind of games I like to make buying it worthwhile.

Considering this, buying the 360 was never really a consideration. The other two systems will be able to play all of my current game library, plus a number of oldies if the Revolution's retro library pans out. Unless something very odd happened, like Final Fantasy suddenly going exclusive to XBox, there was just no reason to pick up the 360. But after what I've learned, I wonder if a lot of people who actually have XBoxes now might feel the same way.

We've known for a while that there will be two versions of the XBox available at launch. One is a "value priced" version, with only the basics included, pretty much system and controller. The more expensive premium package has some extra bells and whistles, like a headset for talking online, an ethernet cable, and a hard drive. Now you might be thinking that all this extra stuff is fun but fairly unnecessary. Think again. If you have a pile of XBox games sitting around and you want to play them on your shiny new 360, then you NEED that hard drive. That's right, the XBox360 is backwards compatible ONLY IF you have a hard drive for it. The hard drive can be bought separately if you have the core package for about $100. (If you are considering getting a 360 and want it to be backwards compatible with your XBox games, I would recommend the premium package, since the price difference equals the cost of the hard drive by itself and you get some extra goodies as well.)

But wait, it gets better, by which I mean worse. Y'see, your new system will be able to play only SOME of the XBox games you have now. As best I understand it, the hard drive of the 360 contains an XBox emulator much like the emulators for older console that I'm sure none of you have on your computers because it's illegal. The XBox emulator, however, can't handle every XBox games as is. Tweaks to its code will be needed to allow many games to be played. And because this takes time and work, Microsoft is going to have to pick some games for the honor of being playable on the 360. Isn't that nice?

Now to be fair, I checked the stats for the PS3 while writing this article to make sure there wasn't a similar thing going on. And in the interests of honesty, even the people at Sony are saying that the PS3 may not be 100% backwards compatible. Some PS2 and PSOne games just may not play on the new system. Given people's problems with some PS2s not playing various games and DVDs, we may well see the same thing in the new system. But at least they are able to aim for total backward compatibility, as opposed to the "array" of original XBox games you can play on the 360, according to the display ad in Toys R Us. I pretty much knew I'd be staying brand loyal with my consoles, but now I'm absolutely certain.

Sunday, November 13, 2005

Well That Ain't Right

I know it's been a while, but I have something I need to get off my chest.

Recently, a house in my town quite literally blew up. No one was seriously injured. The cause was a gas leak which was entirely the fault of the gas company who had connected two lines that shouldn't have been. This has apparently been causing several gas leaks around town and cut of heating for roughly 2,000 people.

For the past few days we have been seeing evidence of this. Gas company trucks have been all over the place. Representatives have come knocking on our door. It's been all over the local news as well.

Today, however, things took a turn for the outrageous. Andrew had just come home from dropping me off at the gym. He found gas company trucks all over the area and a police car near our home. Andrew went up and asked the officer if everything was OK. The officer explained that he and the gas company workers has just been in our house. Apparently, the gas company was going around the neightborhood and checking for leaks. If no one answered the door, they simplyy had the policeman pop the lock and came right in!

There are any number of things wrong here. Aside from the obvious violation of our privacy, there's the matter of our animals' safety. We often let the rabbits run around the kitchen while we aren't home because we keep both doors to it closed and they can't get into trouble. The gas company workers could not know this and the rabbits could easily have bolted out the front door as the workers went in and out. They did not lock the door upon leaving, meaning anyone who observed what was happening and decided to illegally enter our home for less legitimate purposes could have gained access without any trouble. To top it off, they did not leave a note explaining that they had been in our home. If Andrew hadn't come by when they were leaving, we would have just come home to an unlocked door and no explanation.

And what is they absolute best part of this story? WE DON'T HAVE GAS HEAT. As far as we know, this house has long been heated by oil and before that, coal. There is a gas line in our driveway, but we have no idea why it's there. And those gas company guys who came by our house before. We told them we didn't have gas. Twice. On two separate days. You would think they would have made some record of our answer the first time, but no. Andrew tried to explain this to the people who were in our home, but they still insisted on inspecting the house until they had confirmed that there was, surprise, no gas.

What really frustrates me about this is that I'm essentially left with no recourse. If this were a company that I was actually getting service from, I could just call them and say "This is unacceptable and I will be taking my business elsewhere!" But as it is, a company with which I have no financial relationship entered my home without my consent, my prior knowledge, or as far as I can tell, good cause. I did call up the gas company, but I don't know what good it will do. What I do know is that I actually fell less safe after this whole ordeal.

Saturday, October 29, 2005

Storm Wyvern Press News

Just becuase I don't upadte there (or anywhere) very often and some of you may only look at this blog, I wanted to let you know there's a revision up at Storm Wyvern Press of the first part of my first story. Now with 30% less suck, roughly.

Real updates here when I feel like it.

Wednesday, October 12, 2005

Something Else

StormWyvern Press is now up and running. This is going to be where I house all of my writing unless otherwise noted. I got it set up yesterday, but I wanted to wait until I had something resembling part of a story to show before I announced it. Feel free to go have a look. Use either the link in this entry or the one with the links on the right.

Monday, October 10, 2005

NaNoWriMo? No. But Maybe Something Else

One of the other blogs I read regularly mentioned something called NaNoWriMo. Intrigued by the acronym, I googled it and found the aforelinked website. For those of you who don't like clicking on links, NaNoWriMo is short for National Novel Writing Month. The month in question is November. The challenge is to write a 50,000 word novel starting on November 1 and finishing November 30. For those of us who are comics types, it's kind of like 24-Hour Comic Day but without the pictures and a lot longer.

What do you get for accomplishing this feat? You get a nice certificate, a little web graphic, your name on the winners' list, and a 50,000 word novel complete with all the sense of accomplishment that comes with that. No publishing deal, no free lunch with an agent, no promises of fame and fortune. So why do it? Well, it probably has a lot to do with that shiny sense of accomplishment. You'll have positive proof that you can write a 50,000 word novel, that you can meet a pretty tight deadline, and that it is possible to just sit down and get these things out of your system. How many us have an idea for a novel in some stage of development right now, whether it's just a hint of an idea, a notebook full of concepts, or a big text file of disconnected paragraphs? How many of us just keep picking it up and putting it aside because of some section that isn't coming together, some story problem that's too har to solve, some sentence that isn't quite perfect? That's the kind of thing NaNoWriMo can help with. The point is not to write the perfect version of your novel. The point is to get 50,000 words down in thirty days. Some of it is likely to suck, but when you're done, you will have a completed version of your novel. And hopefully, there will be some little spark of of something wonderful that can be nurtured and cultivated, but that likely wouldn't have come about if you hadn't pressed on and written those 50,000 words and all of that crappy stuff. You can always go back and refine and edit and add and cut anything you want. But now you have a framework. You're not just looking at a blank page and holding the whole story up until that perfect word arrives.

So you're probably wondering if I'm going to be participating in NaNoWriMo. Or maybe you've already guessed based on the title of this entry. I'm not going to do it. I think it's a creat idea and anyone with an in progress novel should think about trying it. (I'm looking at two people who may be reading this who really should consider it.) But I think I have a pretty good reason for bowing out. I don't have a novel. In fact, I don't know that I've ever had a real solid idea for a novel in my life. There have been ideas that I thought were novels in the works, but really I think I just wanted them to be a series of novels because that seemed cool. They didn't have enough to them to be actual novels.

What I do have is a bunch of short story ideas. And as a matter of fact, I was just reminded of one of them this morning. So I was thinking tha maybe I could use this idea to get me working on at least one of them. Sort of a LoShoStoWriMo, if you will. I may not even wait for November. In fact, I may set up a second blog for that purpose and start writing in the very near future. I may even let you see it if my first drafts don't suck too much.

I'll keep you posted.

Friday, October 07, 2005

Everything

As usual, I've fallen behind on the blog. So a lot of things that I meant to be in separate posts are now going to all fall under this one big post. I think there's more chance of me getting it done that way. I'm not going to go in chronological order. It's going to be good news, bad news good news, because that's what I prefer.

The first good news is that I had my birthday. It was nice, though fairly sedate. The one person who still lives nearby who I thought of inviting over to celebrate was out of town, so we had a rather quiet celebration. I got some nice gifts from family and friends and several well-wishes. We went to visit may parents, but it ended up being just my mom because of events leading up to the bad news. Thanks to everyone who remembered and took the time to wish me a happy day or bring a gift. I really appreciate it.

The bad news is that my grandfather died. He had been doing progressively worse after a couple of strokes, and the past couple of weeks were especially bad. Andrew and my Mom and I drove out to western Massachusetts for the funeral. (Mom still can't drive because of her eye operation.) Grandpa was 82 years old. He was a writer for his local newspaper and my uncle read several of his colmns at the service. Before that, he was a high school teacher. The success of his work was clear from his former students, some of whom came to pay their respects and one of whom wrote an excellent letter to the editor about him. (She didn't show up at the service and we're still trying to find her.) I learned a lot that I didn't know about him, but I wish I did, like the fact that he carried the ticket from his first date with my grandmother in his wallet for the rest of his life. He was smart and funny and clearly had a big influence on who my family is today. We miss him.

I was happy that the other good news came about just as my grandfather was taking a turn for the worse and my family could use some good news. I was also just plain happy that it happened at all. After almost nine years of being together, Andrew and I decided to get engaged. I think only one of you who reads my blog regularly doesn't know this already. I'm sorry I didn't get to tell you more privately; I've been having a tough time getting a hold of you. It happened on my birthday in a fairly casual manner. No big buildup, no getting down on one knee. It just felt pretty natural at this point. The ring came a little less than a week later (photos available upon request). After that, we started telling family and friends. There's a lot going on with many of the people we want at our wedding right now, so we're not thinking about a date yet. We do know we want it to be fairly small and intimate, so don't start anticipating a cake that costs more than my car.

So that's the news from me. I'll try t keep you updated as more things happen, but I doubt I'll have anything quite as big as this to report.

Thursday, September 22, 2005

Portland

My trip out to Portland was a somewhat spur of the moment decision. My mom was supposed to go and visit my sister for her birthday, but instead, she ended up having surgery and a lengthy recovery afterwards. (Surgery went fine and she's doing well.) This started me thinking that maybe it would be a good time for me to go to Portland. I didn't end up making it in time for Donna's birthday, as that was only days away when my mom had to cancel her plans. But before very long, I had made the necessary arrangements for a week's vacation. I would be going by myself; Andrew had kindly agreed to stay home and care for the animals, which turned out to be an even bigger deal than I initially thought. Shortly before I left, the website I had booked my flight with sent me a link to a list of songs and movies that would help me "get in a Portland state of mind". I never did get around to looking at that list, thought I should see if I still have it, as I can't think of any films or songs that prominently feature Portland.

My trip started out a little rocky, but went smoothly after that. I had called for a taxi the night before since Andrew was sick and I didn't want to make him drive me to the bus station at such an early hour. The time I had scheduled pick-up for came and went with no taxi in sight. As it was getting late, Andrew drove me out to the airport shuttle. I called the taxi company on my cell (earlier calls only got a machine) and learned that they had assumed I was in the town that they're based in, despite the fact that I had told them I wasn't. Scratch one cab company. The bus got me to the airport in plenty of time and my two flights went smoothly. After I brief mix-up where I ended up in the drop-off area instead of the pick-up, I found Donna and her Andrew and was on my way to their place.

First on the agenda was, of course, meeting the kitties. They were a little wary of me at first, but that didn't last too long. Phoebe is a little shy, generally well behaved, and vocal. Owen is a little mischievious, but he's also a total cuddle kitten. He'll come up to you and purr, whether you pat him or ignore him. They're both very playful and, not surprisingly, cute.

I was pretty beat when we got to the apartment, having read on the plane instead of sleeping. Donna gave me an early birthday present: the DVD of "Firefly". I was too tired to watch it that night, but we got about halfway through the episodes before I left. I fell asleep before anyone could even turn the couch into a bed.

We spent the week alternating between touristy stuff and hanging out at home. We checked out the Portland Museum of Art, which has a particularly nice collection of Native American art from around the country. They were also showing a collection of John Singer Sargeant's paintings of children. It was interesting, showing a nice variety of gift portraits for friends and patrons and more artsy works. They tried to include some biographical info about each of the sitters, which was neat. But the endings were pretty much "He was killed in WWI", "He was killed in WWI", "He never married and shot himself at age 40." (I stopped reading them after the last one.) Later in the week, we went to the Oregon Zoo and did a little sketching. Towards the end of the week, we saw the Chinese garden and Powell's, the ginormous book store. (I picked up some gifts for Andrew and Nancy Cartwight's autobiography to read on the plane ride home. Time at the apartment was spent watching "Firefly", playing video games (with focus on World of Warcraft), watching a little TV, and chatting.

Of course, we also paid a visit to Les and Jon, meeting at the local comic shop. We had a nice dinner with some very tasty pesto mac and cheese. I also got to meet Donna's Andrew's parents and have more mac and cheese (at a different restaurant). By the way, Jon, Andrew seemed into the idea of having a "hockey buddy", so give him a call whenever an interesting game is on.

The one real downside came near the end of my trip. Andrew called and said that Blitz wasn't eating. This persisted the next day, so he took her to the vet. It turned out that our bunny was blocked internally. Blitz is not the most cooperative bunny, so Andrew had a pretty tough time getting her medicine into her, in addition to being worried about her health. I felt really bad that this was happening while I wasn't there to help. Fortunately, Blitz has recovered nicely and has regained her appetite, thanks in large part to Andrew.

Portland is a nice city. In my limited experience, it's not too overwhelming, but there's still a lot to do. It was great to see my sister and her boyfriend and Les and Jon, all of whom I miss. And it's always nice to travel every once in a while. I'm sure I'll be back again before too long, though next time I'll probably have Andrew with me.

Saturday, September 17, 2005

The Revolution Starts Now

Yeah, I know, I should really be doing a write-up on my trip to Portland or finishing those two unfinished entries I still have bumming around my blogspace. But before all that, I did want to do a quick follow-up to one of my earlier entries. I did say that I'd let you know if I heard anything new regarding the Revolution, Nintendo's entry for the next battle in the Console Wars. Well, we have some news. At this year's Tokyo Game Show, Nintendo revealed the much anticipated controller for the Revolution. (As usual, I'm overcautious about grabbing images, so you'll have to check out the link to IGN.)

"So," those of you who are too lazy to click the link are likely asking, "What is this industry defying new controller?" Well at first glance, it looks a lot like a rather skinny TV remote. It's vertically oriented and designed to be held in one hand. Not impressed? Well, I haven't got to the good part yet. The controller comes with a sensor which you place near your TV. This sensor is used to translate movements of the controller in your hand into movements on the screen. The sensor apparently reads not only up, down, left, right, movements, but also forward and backward as well as various twists and tilts.

So what does this mean for actual gameplay? Just imagine exploring a 3D room by simply waving your controller in the direction you want to go. Consider what it would be like to steer a plane by tilting your controller left and right. The demo shown at Tokyo Game Show included a few generally crude demo games suggesting other uses for the controller. One was a crude fishing game suggesting how the player would use the controller like a fishing pole to cast and pull in a catch. (The standard controller is reportedly rumble ready, which should add to this experience.) A slightly more polsihed demo showed how the controller could be used for aiming in a first person shooter.

It's certainly an innovative idea, not what I was guessing at all. (Though to be fair, that dumb hint about the controller having to accomodate games from all Nintendo's past systems didn't help at all.) I'm certainly interested, but I do still have some concerns. The most notably absent feature on the standard controller is an analog stick. I imagine this is designed to force both gamers and designers to use the "point and move" feature to get around 3D spaces, rather than just ignoring it for the more familiar control. Still, the lack of an analog stick out of the box may well put off some gamers. Nintedo has designed two addon peripherals for the controller, one of which is an analog controller with two trigger buttons. Dubbed "the nunchuck" (I'm pretty sure the fans came up with that), it attaches to the main controller via a short cord that plugs into the bottom of the controller. The demo suggests that in a first person shooter, for example, this would control your movements while the pointer would let you aim. The other scheduled add-on is a shell resembling a more standard controller which the remote-styled one can be plugged into. This is probably intended to allow for easier play of your games designed for the earlier systems. Please note that the picture IGN has of this is their own mock-up and not necessarily what the actual controller shell will look like.

My other big concern is on that's been voiced a lot by gamers: Is the Revolution too revolutionary? For various reasons, the GameCube was left behind on a lot of cross-console games. I'm a little worried that the Revolution may suffer the same fate, in part because its creators freely admit it's a less powerful system, and in part because it's just too different. I know virtually nothing about game programming, but I imagine configuring an exisiting game to respond to a pointer-style controller is going to be trickier than just switching the functions of a few buttons. Developers may just ignore the feature, require the anaolg add-on, or skip the Revolution altogether. If Nintendo wants this to work, they're going to have to woo some big developers and/or get a lot of first-party software out there. Hopefully in a timely manner. ("Twilight Princess" is DELAYED?!?? I'm upset, but hardly shocked.)

I haven;t really come to a conclusion about the controller yet. I feel generally positive towards it, but it's not a "i'm sold" or "No way" situation. A lot may depend on me getting my hands on one of the new controllers and seeing how it feels, how easy and intuitive it is to use, and whether the button placement works. Once again, I'll let you know when I know more.

Friday, September 02, 2005

Time Slip

Note to Self: Starting in on big long posts and then leaving them to be finished later is not conducive to regular updates.

Yeah, it's been a while and I'm sorry. I have had a number of things going on, but it's really no excuse. Right now, however, I'm at work without a whole lot to do (at least as long as the printer keeps telling me there's no black ink when my boss says she just put a new catridge in). So consequently, you get a long overdue update on just about everything.


Listen to the Toon Nerds

I think most of you know this already, but in case anyone doesn't, I now have an internet radio show. AnimationHQ's Animation Roundtable (we are trying to come up with a new name) can be found on ToonRadio Sunday nights at 8 PM Eastern and Thursday nights at 7 PM. (There's also a 4 AM airing on Wednesday, but I don't think many people tune in for that.) My co-host and I pick a couple of animation related subjects each week and discuss them. We also do a brief news segment and profiles of people in the animation industry. We've even had a guest host. I really enjoy doing the show, but it's been frustrating at times due to various problems we're still working out. Still, I think our content is good and I'd appreciate you tuning in.

More Construction

A couple of posts back, I told you about the completion of our basement bathroom. Well I'm now happy to report that our upstairs bathroom has been redone and is now virtually finished. We learned various fun things about our bathroom as it was being torn apart: there was no insulation on the wall facing the outside, the wall facing the attic stairs was nothing but insulation inside, there were several sizable holes in our floor under the tile, and our sink's poor drainage was due less to clogging and more to a lack of venting. Needless to say, the bathroom is now in much better shape and we're very happy to have a functioning toilet on the same floor as the bedroom again. Coming up next is the repaving of our very long driveway.

Movies

"Charlie and the Chocolate Factory" was pretty awesome. Probably not everybody's cup of tea, but I was really glad to see Tim Burton doing a Tim Burton film again. It was also good to see some new twists on a story that most people already know. I cannot wait to see "Corpse Bride".

Most recently theaterwise, we saw "Broken Flowers" with Bill Murray. It was pretty good, but not quite as satisfying as I'd hoped. The film has a somewhat ambiguous ending and that's kind of tricky to pull off. I'd say rent it; it's not the kind of film that you need to see in theaters.

On DVD, we got "Pom Poko". It's a Studio Ghibli film, but it's directed by the studio's other major director Isao Takahata, not Hayao Miyazaki. (This should not be counted against it; Isao Takahata is also a great director of "Grave of the Fireflies", among others.) The American DVD release of "Pom Poko" came as a surprise to some people as the film has a rather odd reputation for being about shape-shifting raccoons who attack people with their giant testicles. While this is a part of the film, it's not really a fair description. "Pom Poko" tells the story of a tribe of tanukis - not actually raccoons, but native Asian canids with a striking resemblance to raccoons. The forest home of the tanukis is being destroyed by rapid expansion of the humans cities. As their habitat shrink, the tanukis decide to fight back through the ancient art of shape-shifting. Their attacks take various forms, some of which do include using the family jewels as weapons. (The traditional Japanese depiction of a tanuki include large testicles, said to be a symbol of good fortune.) But "Pom Poko" also features beautiful naturalistic and cartoony animation. The story itself is actually a serious and sad one highlighting Japan's huge problem of urban sprawl and loss of green space. I very much enjoyed it and I'm quite happy to see it being released here. (incidentally, the dub gets around the potential crudeness of the story through use of the word "pouch". The subtitles feature no such euphemisms.)

Time Bandits

That refers to things that eat up my time, not the movie.

I've continued to play World of Warcraft while trying not to be too unreasonable about the time I put in. Donna's computer is working again and she made a new character who's closer to my level. So we play together sometimes; other times we just chat. It's a lot of fun and leveling up isn't too difficult, which was my main problem with Final Fantasy XI.

I got a Nintendo DS, essentially the new Game Boy. I bought mine on eBay at a pretty decent discount and with a few games to boot. About a week ago, Andrew picked me up a copy of Nintendogs. It's kind of like a very sophisticated virtual pet. You pick out a puppy from a variety of breeds. The touch screen and stylus allow you to interact with the puppy: patting, training, playing, feeding, and going on walks. You can train your puppy for specific contests. Make it to the top three and you earn money for supplies, redecorating, or more puppies. I currently have a Shettland Sheepdog named Blue and a chihuahua named Chalupa. I'm hoping to unlock beagle puppies soon. (There are three versions of Nintendogs. Each has different starter breeds, but every breed can be unlocked on all cartridges.)

Trip

Next week, I'll be headed out to Portland, OR to visit my sister and Les and Jon. Andrew has kindly agreed to stay and watch the animals so we don't have to go through checking the sitter's availability. This either means that I owe him or I already did something nice for him and I forgot what. Probably both. I'm looking forward to seeing people I haven't seen for a while and checking out Portland for the first time. And trying what I hear is some really exceptional mac and cheese.

That's likely all you care to read for today, so I'll stop. Oh, if you want to reply, please notice that I added word verification. It's one of those things where before your post goes through, you're shown a picture of some letters and numbers and asked to type them. One friend of mine got 13 spam replies on one entry in his blog and another got a particularly tasteless bit of spam that start off talking about the aftermath of Hurricane Katrina, literally drops of mid-sentence, and starts plugging a site about co-op advertising. So I'm being proactive.

Thursday, August 04, 2005

Filler Fun

I have two big entries in the works, but I'm taking a breather to post this, which was on the blogs of a few friends. I think the response I send is supposed to be via e-mail, since I've never seen anybody respond in the replies on thei blog.


Reply with your name and I'll respond with one (or more) of the following about you.


1. I'll tell you what song/movie/book/fictional character reminds me of you.

2. I'll pick a flavor of pudding to wrestle with you in.

3. I'll say something that only makes sense to you and me.

4. I'll tell you my favorite memory of you.

5. I'll tell you what animal or plant you remind me of.

6. I'll ask you something that I've always wondered about you.

If I do this for you, you must post this on your journal. You MUST. It is written.

Sunday, July 31, 2005

So Long and Thanks for the Cold

I'm trying to get back up to speed with the blog, so I should probably mention the most major event of the past week or so. Our friends Les and Jon have taken off on their big move out to the west coast. Needless to say, my feelings on the matter are mixed. I do think the move is a good idea for various reasons, so I'm happy for them on one level. But it is pretty tough to have friends go from being people you see at least once a week to people you only see when you have time to make the trek across the country. I've never been all that adept socially and though I have improved over the years, it's still not easy for me to meet new people. So having friends leave tends to be a pretty big deal. On the plus side, they're going to be living pretty close to where my sister lives now, so I can get a lot of visiting out of one trip. Still I imagine these next couple of weeks will be an adjustment period.

One lingering reminder of the guys is the cold which they passed along to me while we helped them pack up the moving van. It's a pretty nasty affair with a lot of congestion and soreness and coughing. I've spent the past few days on Nyquil, Dayquil, generic Robutussin, throat drops, orange juice containing massive amounts of vitamin C, and ice cream. The latter two were inherited from Jon's fridge and have been rather helpful. Les and Jon are apparently still suffering the effects of the cold, which I hope is due to them being on the road and not to the normal duration of this particular illness.

If you're curious, Jon is documenting the roadtrip on his blog, which you can get to through my link over on the right.

Thursday, July 28, 2005

And Now, The Kittens

Don't worry. I haven't expanded my fuzzy family, or at least, not the immediate one. But remember how I said there was some big news a while back? Well this is it. I just wanted to wait until I had pictures.

A month or so ago, my sister and her boyfriend adopted two little kittens from a rescue organization. They're now about three months old and pretty well adjusted to their new home and people, from what I hear.


That's Phoebe




That's Owen




Since I haven't actually met them yet, there not too much more to say. I am working on a report on my trip to ComicCon, but it's kind of slow going. Once I work my way through that, I'll have more new stuff to discuss. For now, enjoy the cute kitties.

Sunday, July 10, 2005

Questions

I answered this for Jon and now I'm putting it up here. For the sake of honesty, I'm copying the questions verbatim and not removing any. But "No Comment" and "I don't know" are perfectly acceptable answers. Just post your answers in a comment reply to this entry.

1. Who are you?
2. Are we friends?
3. When and how did we meet?
4. Do you have a crush on me?
5. Would you kiss me?
6. Give me a nickname and explain why you picked it.
7. Describe me in one word.
8. What was your first impression?
9. Do you still think that way about me now?
10. What reminds you of me?
11. If you could give me anything what would it be?
12. How well do you know me?
13. When's the last time you saw me?
14. Ever wanted to tell me something but couldn't?
15. Are you going to put this on your blog and see what I say about you?

Thursday, July 07, 2005

Congratulations, It's A Bathroom

The big news for today is that our basement bathroom is finally finished. This is the second bathroom in our house and the first is in need of a major overhaul, which is part of why we had the new one put in. (Not having a bathroom for unknown number of weeks ain't my idea of fun.) The tile is all in and everything works. It's not the most conveniently located bathroom in the world, but it seemed like the best option given the space we have and it works.

After getting pretty fed up with the one I had, I went out and bought a Mac keyboard for the Mini. It's a great improvement. My shortcut keys all work again and the extra USB ports allow me space to plug in my iPod. I started to install Creative Suite yesterday, but then I realized that I needed to install Photoshop first. It's not a huge deal, but I kind of lost enthusiasm for doing it that day. Maybe tomorrow.

I've also got some other pretty exciting news, but I think I'll save that until I have some pictures to go with it. Stay tuned.